An essential mobile reference for 3D computer graphics:
Sample topics include: Ray tracing, Shallow Water Equations (2D Navier-Stokes), shadow map shaders, The Rendering Equation, Area of a sphere, Fresnel equations, popular BSDFs, transformation matrices, quaternion operations, ray intersections, a chart of common resolutions, the EM spectrum, and human photoreceptor frequency response. Purchase the app once for US $9.99. You can install it on all of your iOS devices simultaneously and it will adapt to their native resolutions. New content and app features arrive every month for your app as free updates.
The Graphics Codex is written by an expert,
always with you, and always up to date. E-mail
suggestions and report problems directly to me (Morgan)
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